ENC 1102 Information

Instructor:
Gary Ancheta

E-mail:
gancheta@cas.usf.edu
(I do not answer my phone, so please e-mail me if you have any questions).

Office:
Cooper Hall 308-L

Office Hours:
1-5 T/Th
(please e-mail or talk to me after class to make an appointment).

Class Links
Project 3 Outline
Project 3 Worksheet
Annotated Bibliography
Project 2 Worksheet
Project 1 Worksheet
Class Syllabus

USF English Links
Writing Center
College Writing Resources

Thursday, September 18, 2008

Differences between Reviews and Analysis ~ Red, Yellow, Orange

QUIZ:
1. In your own words, give an example of a Point-by-Point outline.
2. How do you cite a video game?
3. What is your current thesis? How does the outline you
wrote for your paper last night reflect your thesis?


The Differences Between Analysis and Review...

Signifying Play: The Sims and the Sociology of Interior Design
http://gamestudies.org/0601/articles/paulk


Review of the Sims:
http://www.gamespot.com/pc/strategy/sims/review.html

What are the similarities/differences between reviews and analysis?

__________________

Homework:
Look Over the Project 1 Post (especially the Questions in the comment section regarding how to write your paper) as well as the examples of students found at:
http://collegewriting.us/1102proj1_socialpoliticalarguments_sampletexts/Forms/AllItems.aspx

Rough Draft due at the beginning of Class (it must be completed and typed in order to get credit) Click Here to Read More..

Tuesday, September 16, 2008

Reviews, Analysis, Outlines, and Thesis: GREEN AND BLUE CLASS

Today we will talk about:

Quiz:
1. What is the Purpose of your Games?
2. What are the Similarities/Differences between your games?

The Differences Between Analysis and Review...

Signifying Play: The Sims and the Sociology of Interior Design
http://gamestudies.org/0601/articles/paulk

Review of the Sims:
http://www.gamespot.com/pc/strategy/sims/review.html


Different Types of Outlines for Compare/Contrast...

- Your paper has to be more than just compare two pieces. It has to have an argument for something.

Sequential Method Outline

- Discuss all of Game A

- Discuss al of Game B

- Conclusion integrates both

Lens Paper: looks at one text as it relates through the “lens” of another

- The second text is used in reference to the first

- Discuss Game A as it relates to Theme 1, using Game B as an example

- Discuss Game A as it relates to Theme 2, using Game B as an example

- Discuss Mario brothers in terms of japanese manga, through the lens of the pokemon video game

Point by Point method: if you have themes or ideas or points that parallel specifics in both texts

- Discuss Theme 1 with Game A and B

- Discuss Theme 2 with Game A and B

HOMEWORK:
Homework:
Look Over the Project 1 Post (especially the Questions in the comment section regarding how to write your paper) as well as the examples of students found at:
http://collegewriting.us/1102proj1_socialpoliticalarguments_sampletexts/Forms/AllItems.aspx

Rough Draft due at the beginning of Class (it must be completed and typed in order to get credit) . Click Here to Read More..

Thursday, September 11, 2008

Blog Post #2: Your Thesis and Your Outline - Blue, Green, Red, Yellow, Orange

For your second Blog Posting, post your Thesis Statement and the Outline for your paper by Monday of this week. Post a link to your blog below. Respond to two other people on their blogs about their outline and their thesis statement by Thursday. Click Here to Read More..

Tuesday, September 9, 2008

Claims, Comparison, and Thesis Statements - Blue and Green Class

Today we are inching (and leaping) towards our overall paper, so here is what we'll be doing today:

1. Quiz (based on Chapter 2)
2. Questions/Comments/Catchup
3. Go over quiz and discuss Making Claims and Comparison/Contrast Arguments
4. Compare/Contrast Video Game Arguments:

Playstation Commericial/Japan


Playstation Commercial/UK:


XBox Live Commercial/US:



PART 2:
Brainstorm. Take a sheet of paper and in ten minutes or so write down a dozen or so claims you can make about the text you have chosen to write about. Don't worry about whether these claims are "deep" or whether they are "interesting," just write down claims that you think are true about the text.
1.
2.
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4.
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8.
9.
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11.
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14.
15.

Examples of Bad Thesis Statements
I'm going to tell you about Will Wright and how he created the Sims.
(Don't mention what "I" will do. Leave yourself out of the paper entirely. Also, This thesis says nothing about the direction or focus of the paper.)

There are a lot of things that were unusual about the persuasive game 9-11: Towers.
(Chock full of vague ideas. The only content word here is the term "persuasive game.")

The violence and first person perspective/second person in Darfur is Dying and America’s Army
(This is not even a sentence. What is it about the "violence" that the writer will focus on?)

5 Minutes to Kill Yourself is an Adult Swim game that is very popular among fans of wacky office games.
(This does not focus on any particular theme or style of video game. It is a vague statement about his popularity.)

The Sims is one of the most famous games of the late 1990s.
(This statement is historical. It lacks any focus on her style of writing.)

Examples of acceptable thesis statements
Will Wright’s strategic use of control and artificial intelligence in "The Sims” and “Spore" symbolize the creator’s belief in natural and social evolution.

The political games of the 2000 election, like Cheney for VP and Ron Paul for President, promotes voter involvement in the political process rather than promoting a political candidate.

Many persuasive games, most notably Catch the Sperm and Darfur is Dying, use humor to point out the hypocrisy of living in America in the 2000s

*Topic: Authors, works, period, genre, literary movement, etc.
*Narrowed Claim: Opinion, your take on the topic, can be addressed with the resources available (i.e. just the games)

Brainstorm: 15 Different Claims/Facts/Opinions/etc…
• Rewrite your Thesis Statement

Objections: 2-4 Opposing Opinions to your Thesis Statement
• Rewrite your Thesis Statement, in order to make your thesis statement “arguable”

Audience:
• Who is your Audience (2-3 groups)?
• Do they Agree/Disagree/No Opinion?
• What do you want them to do after reading your paper?
• What information you need have in your paper to convince them?
• Rewrite your Thesis, taking into account your audience.

Topic:
• What is your Topic?
• What is your Claim?
• Rewrite your Thesis, taking into account your topic and claim.

Homework:
- Take notes on your two video games. Note how they relate to your claims.
- Using your thesis, write the first draft of your paper (outline)
- Bring the notes and your outline for Tuesday's Class. Click Here to Read More..

Claims and Comparison/Contrast - Orange, Red, Yellow

Today we are inching (and leaping) towards our overall paper, so here is what we'll be doing today:

1. Quiz (based on Chapter 2)
2. Questions/Comments/Catchup
3. Go over quiz and discuss Making Claims and Comparison/Contrast Arguments
4. Compare/Contrast Video Game Arguments:

Playstation Commericial/Japan


Playstation Commercial/UK:


XBox Live Commercial/US:


5. Homework:
- Finalize the two video games you want to write for your first paper
- Chart out at least 3 Thesis/Claims/Arguments for Thursday's Class Click Here to Read More..

Thursday, September 4, 2008

Message for People in my Tuesday/Thursday or Thursday sessions

Hello Everyone,

Sorry about the short notice. I had an emergency to attend to and I could not be there at school today (Thursday, September 4, 2008). Please check your e-mail so that you know the adjustments I made to your respective classes.

If you are in my Thursday, 5:15 to 8pm class, we will be meeting in the online chatroom (on Blackboard, go to Communication < Collaboration < Virtual Classroom) for our class so I can go over a few things.

If you know of anyone in the respective classes above, please inform them about any changes they might not be aware of due to e-mail mixup or problems with their e-mail or just access.

Thank you for your patience.

- Gary Ancheta Click Here to Read More..

Tuesday, September 2, 2008

Post Your URL Here...

Post your URL for your blog here, along with your e-mail address. Click Here to Read More..

Video Game Listing:

The video game list is in the first post below. If you want to add to this list, just post underneath here. Click Here to Read More..

Monday, September 1, 2008

Project 1: How Do Arguments Work? (Rhetorically Analyzing Video Games)


Length/Format/Design: 1,500 word academic paper with an abstract, MLA Works Cited page


Overview: Writers often use more than text to persuade an audience. Writers convey opinions by combining visual and auditory information to reach their audience. For instance, when a candidate appears in a political advertisement, he or she must also consider the background, clothes, music, and setting rather than simply the published words on a page. By using an array of rhetorical techniques, such as visual imagery, sound, costume, and voice inflection, writers can tailor their arguments towards a specific audience with greater precision, more dramatically affect their audience’s perceptions, and move those audiences towards action more readily.

In the twenty first century, video games have especially increased a writer’s ability to present text in new ways, and a critical audience should be able to analyze the strategies video game creators use when interlacing movement, sound, and gaming for a purpose.

Research and locate two video games that interest you from the list below. These video games should be similar in tone or subject manner. Analyze these games in order to make an evaluative argument regarding
1) what is the message the video game is trying to portray
2) how effective are the video game creators in portraying their message.

more in comments...

Project 1 Rhetoric

Click Here to Read More..

Advertising, Education, and Persuading: Games for Analysis

Schedule for Today's Class:

1. Quiz
2. Summary of Readings and the Class, Introduction of Schedule
3. Define Persuasive Games, Advergames, and Educational Games (with examples of "Successful" versions of these types of games)
4. Set up blogs (link to the main blog and two of your classmates)
5. Homework:
- BLOG: about two video games from the list. Talk about how they fit into the genre of games we talked about in class and how they fit into your own ideas about advertising, education, and politics.
- READ: Chapter 2 in the book
- FIND: two different video games and bring the urls to class on Thursday that fall within the genress of Advergames, Persuasive Games, or Educational Games. Click Here to Read More..

Thursday, August 28, 2008

Rhetoric, Communications, and Why Videogames?

Schedule for Today:

QUIZ: Look over the syllabus and the Plagiarism sheet. Sign and turn in.

1. Look over Full Syllabus and Overall Direction of the Class

2. History of Rhetoric and Communication
- Technology - Technos (art/skill) -ology (discourse/expression/one who deals with...)
- 3 stages of communication (orality, writing secondary orality)
- Rhetorical Triangle: http://www.exec-comms.com/Pictures/Blog/ethos_logos_pathos.bmp

3. Break into Groups and look over the Zombie Survival Guide Passage-
- What is Effective? What makes it sound official?
- What isn't Effective? What makes it sound unofficial?

Homework:- Create an e-mail with your name and your class color- Read over the syllabus and plagiarism worksheet and sign for class- Read First Chapter of Dynamic Arguments and be prepared for Quiz on Tuesday. Click Here to Read More..

Wednesday, August 27, 2008

Syllabus for ENC 1102

Course Description:

ENC 1102 emphasizes argument, research, and style. Through its emphasis on thinking rhetorically, providing evidence for assertions, creative thinking, and writing as a process, ENC 1102 will prepare you for argument and research-based writing in academic settings. Students will compose multiple drafts, respond to peers' drafts, sharpen their research skills, and improve their revising and editing skills. Students will complete numerous style exercises to sharpen their editorial skills and offer oral presentations on stylistic issues. In terms of thematic issues, this course engages students in writing as social action then invites students to think rhetorically about some of the "perspectives" of USF's General Education Plan.

The overall theme for this course will be how video games inform and reflect our identity. Students will examine computer games from a cultural and sociological perspective as it relate to their own world-view. Students do not need to have experience playing video games to take this course. As long as students contribute to class discussion, keep up with the readings, and conduct research, a student should do fine with this class.

Students will write three major (1500 to 2000 words) projects that each require an annotated bibliography. Students receive feedback on each of these projects three times by their instructor and at least once by their peers. Along with the three major projects, Students write two in-class essays and a variety of homework assignments (reading quizzes, research exercises, grammar exercises, etc.). Students write informally via a public blog or a classroom forum on a weekly basis and then three times during the semester they publish a public blog or essay. At the end of the semester, a final reflective letter that summarizes what they have learned about argument, persuasion, and rhetorical principles.

Students enhance their editorial and collaborative skills in small-groups by conducting peer reviews. In addition to receiving helpful feedback from peers, students will receive feedback on each major project at least three times by their instructor: the first version may total 5% of the grade (if your instructor chooses to grade the initial version); the second version will total 10-15%, and the third version will be included in the final portfolio. By the end of the semester, students will complete a portfolio that includes a reflective letter, major revisions to one of the major projects, and editorial revisions of the other two projects (see Portfolio Guidelines)

(More in comments...)

Click Here to Read More..

Tuesday, August 26, 2008

Welcome ENC 1102 ~ Blue and Green Class

This is the blog for ENC 1102. We will use blogs for this ENC 1102 class to post replies to in class conversation, homework/classwork, our papers, peer review comments, and news about our class. We will use our blackboard pages for class grades only, so please refer to this blog for class information.You are required to create a gmail account and a blogger account for this class. Use your name for this account along with your class color (assigned during class). Make sure you note your class color, because some posts will be directed to your class color. These posts will be noted on the blog Title.

Our class today will be composed of the following:
1. Introduction to the Class and One-Page Syllabus
2. Talking about the Theme of the Class (and What to do in case of a Zombie Attack)
- Group Work Based on Theme
3. What are the Rules and what is the Game and why is it writing? ~ Chris Crawford defines a game as "what the player does"
- Magic Circle
- Rules
- Components
- Interactive

4. Look over Full Syllabus and Overall Direction of the Class
5. Talk about Rhetorical Triangle
http://www.exec-comms.com/Pictures/Blog/ethos_logos_pathos.bmp

6. Break into Groups and look over the Zombie Survival Guide Passage
- What is Effective? What makes it sound official?
- What isn't Effective? What makes it sound unofficial?

Homework:
- Create an e-mail with your name and your class color
- Read over the syllabus and plagiarism worksheet and sign for class
- Read First Chapter of Dynamic Arguments and be prepared for Quiz on Tuesday.
Click Here to Read More..

Welcome to ENC 1102 - Red , Yellow, and Orange Classes

This is the blog for ENC 1102. We will use blogs for this ENC 1102 class to post replies to in class conversation, homework/classwork, our papers, peer review comments, and news about our class. We will use our blackboard pages for class grades only, so please refer to this blog for class information.

You are required to create a gmail account and a blogger account for this class. Use your name for this account along with your class color (assigned during class). Make sure you note your class color, because some posts will be directed to your class color. These posts will be noted on the blog Title.

Our class today will be composed of the following:

1. Introduction to the Class and One-Page Syllabus
2. Talking about the Theme of the Class (and What to do in case of a Zombie Attack)

Video One: A day in the Life:



Video Two: Kill the Queen



3. What are the Rules and what is the Game and why is it writing? ~ Chris Crawford defines a game as "what the player does"

- Magic Circle
- Rules
- Components
- Interactive

4. Homework
- Create an e-mail with your name and your class color
- Read the Zombie Survival Guide Passage for Tomorrow's Class (underneath this post)
- Read over the complete online syllabus Click Here to Read More..